
Fantasy and science fiction tabletop roleplaying games and supplements
Available on DriveThruRPG.com and DMsGuild.com.
Original Roleplaying Games
Bestselling rules-lite RPGs created as part of the PocketQuest game jams at DriveThruRPG.com. Available in PDF and print-on-demand formats.
RADD Infinitum!

Uncover the lost secrets and wondrous technologies of a fallen galactic empire!
RADD Infinitum! is a far-future science fiction solo RPG where you explore the galaxy and face dangerous aberrations, search for lost technologies, and discover the cause of the Great Collapse of humanity’s galactic civilization. You will step into the role of a lone Pilot of an interstellar Dropship and command a highly advanced biomechanical ‘Zoid known as a Remote Assault & Discovery Drone (RADD).
Hirelings RPG

Assemble a ragtag group of plucky hirelings with a chance to pull off a daring fantasy heist!
Owing to luck or a secret benefactor, the players’ hirelings have uncovered the inside scoop on a magnificent magical treasure of immense value. But it is guarded by a fearsome foe, perhaps a dragon or lich, in its treacherous lair. The party is not nearly strong enough to take it by force. But if they plan it right, they might just be clever (or lucky) enough to pull it off!
Time of Dreams

Create new realms in this world-building, dream-themed fantasy RPG!
Every fantasy realm has legends of the time before, when gods were born, magic was wild, and the sentient peoples began their struggle to carve out civilizations in the chaos. This is the setting of Time of Dreams, a rules-lite fantasy world-building RPG. It is a mystical epoch where heroes known as Adepts delve into the Dream, an infinite dimension that holds every dream of every being and is the source of all things physical and metaphysical. Our heroes’ exploits will become the legends recited around fires or the songs sung in taverns generations from now.
Play solo or with a GM and a group!
Hirelings RPG: Extra Options

This supplement for the Hirelings RPG adds tons of new and exciting options for your game!
10 new ancestries for players to choose from, such as the Slimewalker or the Quarter-Giant.
10 new professions for your Hirelings, such as the Hired Tongue or the Underappreciated Understudy.
20 new scrolls, including Ray of Apathy and Bedazzle Weapon.
A scroll fumble table with 20 different mishaps.
20 types of pets to accompany the lonely Hireling, including creatures mundane, such as dogs and flamingos, and magical, such as flying eyeballs and magical pet rocks.
20 potions for intrepid Hirelings to quaff, throw or pour, such as Fairy Kombucha and Spontaneous Magma.
Many new optional rules, including dual wielding, morale, insanity, disease, and everyone’s favorite, mutations!
The Shining Abode: A Hirelings RPG Adventure

The Shining Abode is a one-shot adventure for the Hirelings RPG!
Our group of plucky Hirelings uncovers the location of a powerful magical artifact known as the Sinful Circuit, a ring that allows the user to enter and manipulate the ethereal realm. It is located in the ruins of an ancient fortress known as the Shining Abode, deep in the Brutal Wastes. Nobody else knows about it, and this great prize is just waiting to be snatched.
The only problem is that the ring is guarded by a fearsome boss monster known as Xogguzath, the ethereal demon. The Hirelings will need to use cunning, stealth, and perhaps a little bit of brute force to navigate their way through the demon’s lair, and steal the ring. The party will face cultists, undead, automaton clowns, and giant carnivorous plants. But there is treasure to be had, and if the Hirelings can steal the magic ring, return to civilization, and sell it, they will all become fantastically wealthy!
Adventures and Supplements for 5e
Bestselling products for 5e published on DMsGuild.com and DriveThruRPG.com.
Drastic Measures

The characters awake from hibernation to a ghostly warning aboard a mysterious vessel adrift in a ship graveyard deep in space!
Drastic Measures is a two to three hour adventure for four to six first level characters in a new Spelljammer campaign. It is designed to be a springboard for new players to introduce their characters and come together as a team. The DM can use this adventure as a foundation for any new Spelljammer campaign or as a hefty one-shot adventure. Upon completion of this adventure, the characters will advance to second level and the DM will have a menu of ideas for a continued campaign.
The Mystery of Knacker’s Hill

A perfect side-quest adventure for a party based in Phandalin or after completion of Lost Mines of Phandelver.
A party of four to six 5th level characters meet Knacker, an ancient awakened grandfather oak, who was introduced in Volo’s Vetted Vendors. He has a request: one of his cherished death’s heads is missing and he implores the party to find out what happened to it. Although Knacker suspects the people of Phandalin, the party’s investigations ultimately reveal a much more sinister threat. The party must investigate the disappearance while an unseen foe attempts to thwart their efforts with ambushes and misdirection. It is not long before there are more disappearances, and the party must use its ingenuity to prevent open hostilities.
Ashes of Evil

An ancient forgotten evil threatens the Sword Coast once again!
Our party of intrepid adventurers returns to Phandalin and Wave Echo Cave for what is at first glance a rescue and exploration mission. Prospectors for the Rockseeker mining concern have disappeared deep inside the flooded caverns that give the cave its name. The peril extends much deeper than mere lost explorers though, as the party stumbles upon an ancient, long-forgotten struggle between good and evil. Inexplicable cultists hide in ambush at every turn. A risky raft ride through treacherous underground waterways leads to an ominous discovery. Ancient ruins tell a story of the terrors of the night and a noble alliance sworn to fight them. A search for a powerful weapon of light leads the party on a mind-blowing, sky-high ascent into the unknown. Then, a whirlwind of danger: A rumbling volcano. Legions of undead. A desperate battle for the survival of the region.
200 Pickpocket Items

Herein you will find a table of 200 items that can be snatched when a player picks a pocket, cuts a purse, or loots a corpse.
Each item has a brief description and a monetary value. The items are frequently unusual, mostly useless, sometimes humorous and occasionally mysterious, such as the golden nose ring that always smells like bacon, a flying handkerchief, or a bracelet made of ever-living vines. The table can also be used to give trinkets to players or to determine items found among dead foes after a fight. Also included are 15 new magic items and 5 new pets, all designed around the theme of executing and preventing pickpocketing.
Rift Stones of Ruin

Collect and dispose of spatial rift time bombs and save Baldur’s Gate!
The Rift Stones of Ruin challenges the party to seek out and secure volatile Rift Stones hidden throughout Baldur’s Gate before they detonate and lay waste the city. The adventure begins with the party enjoying some down time at a new trendy tavern in a gentrifying section of Baldur’s Gate. Suddenly, a desperate acolyte bursts into the common room, pleading for help. His eccentric and senile grandfather has given him a most unwanted birthday gift — the gift of adventure! The unhinged old wizard has hidden polyhedral Rift Stones in the city and has set them to detonate at any moment. Only his grandson holds the knowledge to find them … but not the courage. That’s where the party comes in!
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